Let's Sing — trailer
Let's Sing Franchise
Game Designer · Voxler · Unity
- Designed and documented gameplay features, mechanics, progression and rewards.
- Created GDDs, wireframes, menus and player flows, with a strong focus on UX.
- Balanced features using telemetry, playtesting and player feedback.
- Conducted competitive and market analysis for the online competitive mode.
- Contributed to economic/progression features, including VIP Pass and DLC/song pack structures.
- Integrated, configured and tested features in Unity throughout the full production and release cycle.